Riptide Battlebot

Riptide Battlebot The Official "Riptide" Battlebot Page seen on the TV show BattleBots! Like the page for news, updates.

Flashback Friday - to High School.  Ethan Kurtz talks about the design of his 12th grade Vex robot.  This bot won 48 con...
01/19/2024

Flashback Friday - to High School. Ethan Kurtz talks about the design of his 12th grade Vex robot. This bot won 48 consecutive matches that year, including winning states, a national championship and Google's national event twice –right before COVID closed down Vex Worlds. It was then that Ethan decided to get into combat robotics.

Ethan Kurtz won 58 consecutive matches in 12th grade at Vex. He won the Google Championship twice, a State Championship and an International Championship. ...

Ethan discusses, with a young builder, how Riptide's unique weapon geometry helps to get that bite.    !
01/03/2024

Ethan discusses, with a young builder, how Riptide's unique weapon geometry helps to get that bite.

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A question comes from a young robotics builder during an outreach visit with Felix and Ethan at Rolling Robots in Palos Verdes.With an average knockout time ...

Check out our latest YouTube video, where we talk about the development of our weapon system over the last two seasons! ...
12/21/2023

Check out our latest YouTube video, where we talk about the development of our weapon system over the last two seasons! Ethan discusses our thought process behind the decisions we've made, issues we've had, and how we solved them! The link is here and in our bio: https://youtu.be/hwFchYKv4zw

What an awesome fight! We’re extremely proud of Felix for stepping up and making our team proud, and congratulations to ...
06/02/2023

What an awesome fight! We’re extremely proud of Felix for stepping up and making our team proud, and congratulations to Copperhead / Poison Arrow - BattleBot for putting an end to our 6 fight KO streak! While we would’ve loved to push onwards to the Giant Nut, we’re grateful for the learning opportunity this season gave us and we’ll be back next year with improvements to our robot and team overall. Thank you to all our fans for supporting us throughout the season, and we hope to make you even more proud next year!

Get ready for a sssscale-crushing showdown as Riptide 🌊 prepares to wash away the venomous Copperhead! 🐍 This fight will...
05/23/2023

Get ready for a sssscale-crushing showdown as Riptide 🌊 prepares to wash away the venomous Copperhead! 🐍 This fight will leave Copperhead wishing it stayed on land, because on Thursday, it's sink or swim, baby! 🌊🤖💥

Wave goodbye to Team Hypershock's beast of a robot?  Riptide is bringing a tsunami of destruction! 🌊🤖 Get ready for a sp...
05/18/2023

Wave goodbye to Team Hypershock's beast of a robot? Riptide is bringing a tsunami of destruction! 🌊🤖 Get ready for a splash zone of epic proportions!

Ready for round 2? 🥊 Riptide's gonna make Shatter!'s hammer look like a pool noodle! 😂🌊 Tune in on Thursday and watch us...
05/02/2023

Ready for round 2? 🥊 Riptide's gonna make Shatter!'s hammer look like a pool noodle! 😂🌊 Tune in on Thursday and watch us turn Shatter! into Splatter! 💦🤖

Riptide is ready to make waves tomorrow against our friends at Uairrior in our second main event of the season! Can we t...
04/19/2023

Riptide is ready to make waves tomorrow against our friends at Uairrior in our second main event of the season! Can we turn Black Dragon into an endangered species before it ties the all-time no-KO record?🐉🥊🌊 Tune in tomorrow night to find out!

We're proud to announce that we're sponsoring our first ever combat robotics event, the Texas Aimbots Spring Showdown, w...
04/08/2023

We're proud to announce that we're sponsoring our first ever combat robotics event, the Texas Aimbots Spring Showdown, which is happening TODAY! Hosted by our electronics lead and weapons operator Sid, the Spring Showdown is a fully livestreamed and casted insectweight event held on the beautiful campus of Texas A&M University in College Station. Check out the livestream here! https://www.youtube.com/live/V6MZ6hHAuEY?feature=share.

The Texas Aimbots Spring Showdown is an insectweight robot combat event hosted at the Texas A&M campus in College Station by Texas Aimbots, Texas A&M’s premi...

Hey everyone. We decided to wait before making this post as tensions were clearly high after Episode 10's release.To sta...
03/15/2023

Hey everyone. We decided to wait before making this post as tensions were clearly high after Episode 10's release.

To start, yes, objectively, we hit Captain Shrederator more times than was necessary to knock their robot out. As fellow builders and competitors, we empathize with the financial and emotional strain that a last-minute rebuild can impose on a team, and we apologize to Brian Nave and the Captain Shrederator team for putting them through that. We strongly disagree with the idea that participation in a combat sport justifies the infliction of unnecessary damage, and no one within our sport should condone such behavior.

Unfortunately, however, fights are not experienced the same way by the audience and the teams involved in the fight. Teams don’t have access to the high-definition camera angles of the arena or the crystal-clear audio of the other team as the audience does, making it very difficult to make perfect, objective decisions during a fight.

Under the new knockout rules implemented for this season, we interpreted Captain Shrederator’s spinning as intent to continue the fight. We weren’t able to tell the extent of the damage they had taken and had no reason to look over at their team while their robot was moving, which is why we didn’t hear or respond to the brief comments made by their team during the match. We just had no idea they wanted to end the match until well after it was over. If we had recognized that they had sustained enough damage to warrant a count-out, or if the referees had started a count-out, or if Shrederator had stopped powering their weapon, we would’ve backed off.

Our primary objective in a fight is always to knock our opponent out by inflicting enough damage to stop them from moving. Our intent is not and has never been, to do the most damage possible during a fight. Our mentality as a team is to treat any active opponent as having knock-out capability, and we know that the difference between a win and a loss can be a split-second hesitation in a fight. However, this fight has also made us aware that with a heavy-hitting robot like ours, the difference between “just enough” and “too much” can hinge on an under 10-second lapse in judgment. We are committed to being more mindful of the damage we do in our fights moving forward.

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