07/20/2026
Milsim week!!!
Cartel – Game Master Sheet
Factions/Points Overview
Cartel (SANTA BLANCA): absolutely no camo worn
Move contraband, protect leadership, defend safehouses.
FIND/KEEP PHONE IN ATTACKABLE SAFEHOUSE 20 PTS
LAPTOP SAME AS PHONE EXCEPT 50 PTS
BOSS EXTRACTED 140 PTS
DEA Task Force (Shadow Shield): Any camo or all black apparel
Intercept shipments, gather intel, capture/eliminate leadership.
PHONE WORTH 20PTS
LAPTOP 50 PTS
INTERCEPT GOLD/DRUGS 15 PTS
LIEUTENANT 20PTS
BOSS 100 PTS
FOB’S ARE NOT ATTACKABLE
Cartel FOB located off grid in remote wilderness of “Mexico”
DEA FOB located at
Medic rules, 30 seconds 2 hands by medic ONLY
LMG’s only full auto, SMG’s are not allowed full auto.
Objectives
Cartel
Transport Runs – Move contraband packages to extraction zones.
Secure Leadership – Keep Cartel Boss and lieutenants alive until final extraction.
Defend Safehouses – Prevent DEA raids on labs or caches. 2 of 3 safehouses are attackable
DEA
Through regular patrols and presence:
Intercept Shipments – Seize contraband before it reaches extraction zones.
Gather Intel – Recover documents, laptop, phones, drugs, cash.
Capture/Eliminate Leaders – Arrest or neutralize cartel leadership.
Game Phases
Phase 1 – Infiltration: Cartel begins transporting first shipment, DEA starts recon.
Phase 2 – Escalation: Multiple contraband runs active, DEA can raid safehouses, Cartel can call reinforcements.
Phase 3 – Kingpin Extraction: Cartel must es**rt Boss to extraction. DEA must capture or eliminate.
Victory Conditions
Cartel Win: Move 70% of contraband OR successfully extract the Cartel Boss.
DEA Win: Seize majority of contraband AND capture/eliminate the Cartel Boss.
Draw: Both sides achieve partial objectives.
Props / Immersion
Contraband crates: Ammo cans, duffel bags, gold bars, drug bundles.
Intel documents: Laptop, burner phones.
Evidence bags: For DEA confiscation.
FRAGOS:
Van use – gun runs – either team
Drone surveillance –
Drone gr***de drops – both