06/17/2017
I was just watching the Fox broadcast of the US Open. They have spent a lot of time talking about the design of the course. Mostly, they are highly complementary of the design. There seems to be a lot of talk about Erin Hills and the roles of Mike Hurdzan, Dana Fry and the temporary partnership with Ron Whitten - Whitten's story was even featured in a NPR spot yesterday. I haven't met Dana, but I've spent some time with both Mike and Ron and I'm pleased that they are getting some due for their work.
However, I will take issue with a conversation that Gil Hanse and Curtis Strange had on air about design. It followed Fox's spot called "Brownie Points". The comments referenced a quick sketch that Mr. Brown made on a dry-erase board to convey the concept of the 16th hole at Erin Hills, especially the impact that the line of play has when a target is set an angle to it.
Afterward, I believe it was Gil Hanse that made a remark as to the drawing skill of Brown as not being very good. I don't recall whether it was Strange of Hanse, but one of them followed up with "It isn't what you draw that matters; it's what you build."
I would say that Mike Hurdzan would not agree with this at all. Mike, and I believe Dana, both have design degrees and Mike actually has a doctorate. I think they both understand the value and importance of designing or as Hanse/Strange commented "drawing" in producing a layout that has appeal and value commensurate with the cost of designing and building. Whitten, who is a lawyer by training likes to say that golf design has no rules. That is just pure ignorance of what it takes to be a good designer, regardless of whether you are producing golf courses or widgets.
Certainly, with an unlimited or overly generous budget and ideal property, design may have less of an impact if you are unskilled at design, but those opportunities are few and far between. Even then, an owner will most likely not be willing to give free rein to spend simply because you don't like the product you "have drawn". And yet, that is what typically happens with "name" architects that have little real design education. The feature gets graded and re-graded until it looks/plays the way they want it. In most situations, A REAL designer KNOWS how a golf feature will play and look before a spade is turned. Certainly, a tweek or too, if it is in the budget can yield value, but even without a budget for "Change Orders" a good designer will always build a better facility than one that only understands how to build a course by actually getting on the dozer or directing the operator at the time of construction.
By using the term "drawing" to depict the design process, Hanse/Strange are showing their ignorance as to why design is critical to building all complex undertakings. I applaud much of what I've seen of Gil Hanse's work, but his remarks (or at least agreement with the remark) leads me to wonder if he isn't more of a builder and less of an architect. Based upon what I have learned, I don't think I would hire him to design a golf course that had a reasonable budget or a difficult site. Sadly, those of us that design, really design, golf courses that can be built on a budget and maintained to be sustainable aren't getting many of the projects that are out there because the hype is for golf courses like Erin Hills, which apparently nearly bankrupted the owner.
Golf Course Architecture has traditionally tried to raise a cloak of mystery around the practice of designing golf courses. They do this because most "golf architects" fall into the opportunity to do so by happenstance or through their abilities in other factions of the game, be it playing (golf professionals), or maintaining the course. Golf cannot be sustainable with these "pseudo-designers" because their products are not completed in commensurate value to their service. The game is suffering because we are building too many courses that can't be supported by 10 million dollar budgets or even 5 million dollar budgets in most cases. The "profession" of Golf Course Architecture needs to realize that the game is dying and they are a big part of the reason.