Shattered Skull Airsoft

Shattered Skull Airsoft A team of airsofters operating out of Mt.

Doom in Hanceville, Al
Leadership includes Timothy Clouse and Travis Fezatte
Recruiting officer Austin Scott
This team is proudly a part of the Southern Airsoft Coalition
https://www.facebook.com/SOUTHERNAIRSOFT

03/17/2024

Justin Lee my boy!! I wish I was told something different about you man. I just talked to you not that long ago online about getting together again at Mt. Doom or playing some xbox together like old times. You're going to be missed dearly by many. Lots of memories of games, camping, and drinking together. If I ever get up there again it wont ever be the same knowing you aren't coming to be rambunctious with the rest of us. You will always be a great friend to me. Rest easy buddy.

Good afternoon everyone!!! I know within the last two years most of you have noticed that SSA has somewhat all but falle...
03/13/2022

Good afternoon everyone!!! I know within the last two years most of you have noticed that SSA has somewhat all but fallen off the scene of airsoft. Unfortunately life hit us all differently and we had issues that happened from within our group. Things we've all moved past and wish to move forward. I would love to see us grow again and build the sport back up where it once was. I would like to apologize to those that may have reached out to us and never heard from us or maybe something happened with one of our team members that didnt settle well with you. Whatever the case is we wish to extend our apologies across the board. We are currently back to being a small team again and we are all trying to plan out some events. One day we will get back to our larger events like those we had back in 2018-2019. For those that are active in the sport and would like to join us and help us out and make these events happen please reach out to us!! We miss the game days and I surely miss the memories that we as SSA and the community made on our events and the events of other teams at MT. Doom and other locations.

10 years into the apocalypse and resources are becoming harder and harder to find. Z's are becoming more and more common...
10/18/2021

10 years into the apocalypse and resources are becoming harder and harder to find. Z's are becoming more and more common and the fighting is getting hasn't slowed down. Now it's your time to join the fight against other survivors and the hordes that roam the woods.

This is a continuation event and will also set the tone for events to come. Don't miss this!!

10/17/2021

Great event today everyone!! We had 38 players today and very little issues. Most importantly everyone seemed to have fun. Red won the day and will be at a slight advantage on October 30th at Ohatchee Airsoft for Lunar Discent Day Game Only

Thank you to everyone who came out and to Josh and Colby for helping admin/ref.

Captain Slinky SSA
Kyle Whithorn.

07/16/2021

SSA GAME RULES

CHAPTER 1

Section 1-- WEAPON RULES

ARTICLE 1 – FIRE RATES

A - LIGHT MACHINE GUNS (LMG) LIKE SAWS, STONERS, MINIGUNS, 1919, RPK, AND M60 ARE THE ONLY WEAPONS ALLOWED TO USE THE FULL AUTOMATIC FUNCTION.

B - RIFLES SUCH AS M4, AK47/74, P90, G3, G36, 416, AND OTHER SIMILAR PLATFORMS CAN ONLY USE THE SEMI AUTOMATIC FUNCTION. NO FULL AUTO.

C - SNIPERS AND DMRS CAN ONLY HAVE BOLT ACTION OR SEMI AUTOMATIC FUNCTIONS. IF IT HAS FULL AUTO ITS NOT A DMR.

D - SHOTGUNS CAN ONLY USE SEMI AUTOMATIC FUNCTION OR PUMP ACTION.

E - PISTOLS REGARDLESS OF MODEL ARE SEMI AUTOMATIC OR SPRING ONLY.

SUBNOTE 1 - IF YOU HAVE A WEAPON PLATFORM THAT WAS NOT LISTED IN THIS ARTICLE YOU MAY NEED TO CONSULT AN ADMINISTRATOR.

SUBNOTE 2 – BURST FIRE IS NOT ALLOWED FOR ANY WEAPON OTHER THAN LMGs.

ARTICLE 2 – MEDs (MINIMUM ENGAGEMENT DISTANCE)

A – ALL LMGs (DEFINED IN S1-A1-A) HAVE A MED OF 50 FEET.

B – ALL RIFLES (DEFINED IN S1-A1-B) HAVE NO MED.

C – ALL SNIPERS AND DMRs (DEFINED IN S1-A1-C) HAVE A MED OF 100 FEET REGARDLESS OF FPS.

D – ALL SHOTGUNS (DEFINED IN S1-A1-D) HAVE NO MED.

E – ALL PISTOLS HAVE NO MED.


ARTICLE 3 – FPS LIMITS

A – LMGs HAVE A 450 FPS LIMIT.

B – RIFLES HAVE A 450 FPS LIMIT.

C – SNIPERS AND DMRs HAVE A 550 FPS LIMIT.

D – SHOTGUNS HAVE A 430 FPS LIMIT.

E – PISTOLS HAVE A 450 FPS LIMIT.

F – MELEE WEAPONS ARE PERMITTED BUT MUST BE APPROVED AT CHRONO.

SUBNOTE – IF YOUR WEAPON EXCEEDS THE FPS LIMIT FOR ITS CLASS YOU CAN NOT USE IT.


CHAPTER 2

RULES OF ENGAGEMENT

ARTICLE 1 - LIVES, REVIVES, AND BLEED OUT

A - EACH PLAYER HAS A LIMIT OF 2 REVIVES. THIS MEANS YOU CAN BE REVIVED TWICE BY A MEDIC BEFORE BLEEDING OUT AND RESPAWNING.

B – LIVES, FOR THE MAJORITY OF THE GAMES, ARE UNLIMITED. HOWEVER, THERE WILL BE MISSION SPECIFIC TIMES WHEN LIVES MIGHT BE LIMITED. INFORMATION ON SUCH A LIMIT WILL BE PROVIDED WITH THE MISSION INTEL.

C – ALL PLAYERS MUST HAVE A RED DEAD RAG (THIS NEEDS TO BE PRESENTED AT CHRONO). THIS IS USED TO INDICATE THAT YOU ARE HIT.

ARTICLE 2 – BEING A MEDIC AND GETTING REVIVED

A – AS A MEDIC, YOUR JOB IS TO REVIVE DOWNED PLAYERS BEFORE THEY BLEED OUT. TO REVIVE A PLAYER, A MEDIC MUST WRAP A WHITE BANDAGE AROUND THE DOWNED PLAYER'S ARMS. NOT LEGS. BANDAGES CAN BE STRIPS OF WHITE CLOTH, WHITE DUCTTAPE, GUASE, OR MSW STYLE TOURNIQUET. ANYONE CAN BE A MEDIC. YOU JUST NEED THE GEAR.

B - BLEED OUT TIME FOR EVERYONE IS 5 MINUTES. IF YOU ARE NOT REVIVED BY A MEDIC WITHIN 5 MINUTES, IT DOES NOT MATTER HOW MANY REVIVES YOU HAVE LEFT. YOU ARE DEAD. GO TO THE DESIGNATED RESPAWN AREA FOR YOUR TEAM.

ARTICLE 3 – ENEMIES, CIVILIANS, AND INSURJENTS

A – ENEMIES ARE TYPICALLY IDENTIFIED BY FULL KITS AND CAMMO DESIGNATED FOR THAT TEAM OR ARM BAND COLORS FOR THAT TEAM. ENGAGE AT WILL.

B – CIVILIANS CAN TYPICALLY BE IDENTIFIED BY A LACK OF MAJOR WEAPONS THOUGH SOME MAY CONCEAL SMALL ARMS SUCH AS PISTOLS AN MELEE WEAPONS FOR SELF DEFENSE. DO NOT ENGAGE UNLESS THEY PRESENT A CLEAR THREAT TO YOU OR YOUR TEAM.

C – INSURJENTS ARE DIFFICULT TO IDENTIFY. THEY WILL LOOK LIKE CIVILIANS. HOWEVER, THEY WILL POSSESS A CARD IDENTIFYING THEM AS AN INSURJENT. YOU CAN EITHER DETAIN AND SEARCH IF YOU HAVE PROBABLE CAUSE OR WAIT FOR THEM TO ENGAGE YOU. OTHERWISE DO NOT ENGAGE UNTIL THEY ARE IDENTIFIED.

D – PROBABLE CAUSE IS DETERMINED BY SUSPICIOUS BEHAVIOR OR REFUSAL TO COMPLY WITH DEMANDS. THIS DOES NOT ALWAYS MEAN THEY ARE INSURJENTS THOUGH. IF YOUR TEAM HAS UPSET THE CIVILIAN POPULATION THEY MAY ACT SIMILARLY TO AN INSURJENT. BE VERY CAREFUL NOT TO UPSET CIVILIANS.

SUBNOTE – CIVILIANS AND INSURJENTS MAY NOT BE PRESENT AT ALL OPERATIONS.

ARTICLE 4 – VEHICLES, AIR AND ARTILLERY STRIKES, AND DRONES.

A – VEHICLES CAN BE DESTROYED BY 2 FOAM PROJECTILES FIRED FROM A LAUNCHER OF SOME KIND (NOT YOUR ARM) OR FRAG GR***DES AND THUNDER B GR***DES. THE FIRST STRIKE DISABLES MOVEMENT BUT THE GUNS WILL STILL BE ACTIVE. THE SECOND STRIKE DISABLES THE VEHICLE COMPLETELY. YOU CAN NOT KILL THE VEHICLE CREW, ONLY THE VEHICLE. DO NOT SHOOT THE CREW. SMOKE GR***DES AND BB SHOWER 40MM GR***DES HAVE NO EFFECT ON VEHICLES.

B – AIR AND ARTILLERY STRIKES ARE PERKS THAT CAN BE EARNED BY COLLECTING INTEL OR KEY ITEMS HIDDEN ON THE FIELD.

C – MECHS AND OTHER ALTERNATE FORMS OF ARMORED TECH MAY BE AVAILABLE AS EITHER A PERK OR ENEMY. IN SUCH A CASE, MEANS OF DESTROYING OR NEGATING SUCH THINGS WILL BE DETERMINED BY THE NATURE OF THE SITUATION AND INFORMATION WILL BE PROVIDED EITHER IN PREGAME BRIEFING, IN MISSION INTEL, OR ON THE EVENT PAGE.

SUBNOTE – AIR/ARTILLERY STRIKES AND VEHICLES MAY HAVE ALTERNATE MEANS OF DESTRUCTION OR NEGATION DEPENDING ON THE GAME. INFORMATION ON SUCH MEANS WILL BE PROVIDED ON A GAME BY GAME BASIS. IF SUCH MEANS ARE AVAILABLE, INFORMATION ON THE SUBJECT WILL BE PROVIDED DURING THE PREGAME BRIEFING AS WELL AS THE EVENT PAGE.


CHAPTER 3

CODE OF CONDUCT

SECTION 1 - GENERAL RULES AND REGULATION

ARTICLE 1 – CALLING HITS AND REPORTING ISSUES

A – IF YOU GET HIT BY BB, GR***DE, OR OTHER SAFE PROJECTILES APPROVED BY STAFF BUT NOT PREVIOUSLY NOTED IN THE RULES, YOU ARE DEAD. PULL OUT YOUR DEAD RAG, BEGIN YOUR BLEED OUT TIME, AND WAIT FOR A MEDIC.

B - IF YOU ARE KILLED WITH ANY MELEE WEAPON IT IS CONSIDERED A SILENT KILL. DO NOT SCREAM. DO NOT CALL FOR MEDIC. DO NOT SAY WHO KILLED YOU. YOU CAN NOT BE REVIVED FROM A SILENT KILL. WAIT YOUR BLEED OUT TIME THEN GO RESPAWN.

C – IF YOU ARE DEAD OR BLEEDING OUT. YOU MUST WAIT YOUR ENTIRE BLEED OUT TIME BEFORE YOU RESPAWN. DO NOT MOVE FROM WHERE YOU WERE HIT UNTIL THEN UNLESS A TEAM MATE HAS A HAND ON YOU TO MOVE YOU CLOSER TO A MEDIC. YOU ARE PERMITTED TO MOVE A FEW FEET IF YOU ARE DEAD AND STUCK IN CROSS FIRE BUT DO NOT MOVE CLOSER TO YOUR TEAM TO MAKE IT EASIER TO BE REVIVED. IT IS RECOMMENDED THAT YOU STAY WITHIN A 5 FOOT RADIUS OF WHERE YOU WERE HIT IN THIS INSTANCE TO AVOID PENALTIES.

D – IF AT ANY TIME THERE IS AN ISSUE WITH SAFETY OR A POTENTIAL INJURY, CALL “BLIND MAN” OUT LOUD AND OVER RADIO AND PROCEED TO CONTACT AN ADMINISTRATOR IMEDIATELY.



ARTICLE 2 – SAFETY AND WARNINGS

A – FIGHTING WILL NOT BE TOLERATED. ALL INVOLVED PARTIES WILL BE REMOVED FROM THE FIELD WITH NO REFUNDS OR REIMBURSEMENTS. DEPENDING ON THE SEVERITY OF SUCH AN ISSUE, THE PROPERTY OWNER MAY HAVE YOU REMOVED FROM THE PROPERTY AND/OR LAW ENFORCEMENT MAY BE CONTACTED.

B – CALL YOUR HITS. IT SHOULDN'T HAVE TO BE SAID, BUT IT IS A VIOLATION IF YOU DON'T.

C – DO NOT REMOVE YOUR EYE PROTECTION AT ANY TIME UNLESS OFF THE FIELD.

D – WHEN OFF THE FIELD MAGAZINES STAY OUT OF GUNS AND GUNS ARE ON SAFE AT ALL TIMES.

E – IF YOU HAVE A PROBLEM WITH ANOTHER PLAYER, REPORT IT TO STAFF SO WE CAN RESOLVE THE ISSUE.

SUBNOTE – ALL VIOLATIONS OF THE ABOVE LISTED REGULATIONS ARE SUBJECT TO THE JUDGEMENT OF AVAILABLE ADMINISTRATORS ON AND OFF THE FIELD. YOU MAY RECIEVE SEVERAL WARNINGS BEFORE AN ADMINISTRATOR REMOVES YOU FROM THE GAME DEPENDING ON THE SEVERITY OF THE INFRACTION.

SECTION 2 – REQUIRED AND RECOMMENDED ITEMS

ARTICLE 1 – REQUIRED ITEMS

A- 2 ACE BANDAGES, STRIPS OF WHITE FABRIC, WHITE TAPE, OR MSW STYLE TOURNIQUET.

B – A DEAD RAG. A PIECE OF RED CLOTH MESSURING 1 SQUARE FOOT OR LARGER.

C – HYDRATION. A CAMEL BACK OR WATER BOTTLE.

D – EYE PROTECTION. MUST BE FULL SEAL ANZI. Z87.1 RATED OR BETTER.

SUBNOTE – ALL ITEMS LISTED ABOVE NEED TO BE PRESENTED AT CHRONO.


ARTICLE 2 – RECOMMENDED ITEMS

A – CAMO THAT IS COMPLIANT WITH YOUR DESIRED TEAM'S REQUIREMENTS.

B – AIRSOFT GUNS, AMMO, BATTERIES, AND GAS/CO2.

C – SPARE EQUIPMENT. INCLUDING SPARES OF ITEMS FROM ARTICLE 1.

1 IS NONE 2 IS 1.



AND THE LAST 2 MOST IMPORTANT RULES.

DON'T BE A DICK AND HAVE FUN.

06/25/2021

Op announcement coming soon. Stay tuned and share this page with your friends so they don't miss any news!

04/14/2020

Hello all!! I hope this post finds you all well. I apologize for not keeping this page and our team very active. As we all know the Covid-19 pandemic has done its deal. All of us at Shattered Skull sure do miss playing and hosting games for you guys. Dont worry though, we hope to have some dates up and have a great time once the quarantine is over. If you guys have ideas or questions feel free to reach out to any of us at SSA!

Doc Fez
Command

11/25/2019

Hey guys were starting our Instagram go check us out give us a follow and we hope to see your support in the upcoming events

Welcome back to Instagram. Sign in to check out what your friends, family & interests have been capturing & sharing around the world.

Thank you guys who showed up for the random game day its was fun sorry I didnt get everyone in here for the picture some...
11/23/2019

Thank you guys who showed up for the random game day its was fun sorry I didnt get everyone in here for the picture some people left by then. Stay up to date by following our page. Game days and events will be posted soon!!

10/27/2019

Another big thank you to those who came out yesterday for our event. If you didnt make it out for whatever reason it's ok. You missed out but dont worry! At this time we have a series of games in the works and we are hoping that you guys will continue to support the sport and the team by coming out. These events and their dates will be posted within the next couple of weeks. Stay tuned!!!

10/27/2019

Hey guys just wanted to say thanks to all who risked the rain and played today thank yall for the support.

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Hanceville, AL
35077

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