27/05/2026
Gaming is already a huge part of young people’s lives.
At Victory Gaming, we believe schools can use that interest as a powerful tool for learning, reflection and personal development.
We have created gaming-led curriculum resources designed to help pupils explore digital literacy, online safety, teamwork, communication, wellbeing and healthy gaming habits in a way that feels relevant to them.
We currently offer two curriculum pathways for schools:
🎮 **Level Up Mainstream**
A KS2 and KS3 schools programme built around gaming, digital literacy, online safety, teamwork, wellbeing and future pathways.
Included in the curriculum:
✅ Welcome Pack
✅ Teacher Guide
✅ Student Workbook
✅ Assessment Tools
✅ Parent Communication Pack
✅ Tournament Framework
✅ Certificates
✅ Impact Reporting
✅ Optional Staff Training
✅ Six fully designed lesson PowerPoints
✅ Assembly Deck to launch the programme
🎮 **Level Up Autism-Informed**
A six-session curriculum for autistic Year 5 and Year 6 pupils, designed for SEND units, resource bases, specialist settings and small-group support.
Included in the curriculum:
✅ Welcome Pack
✅ Teacher Guide
✅ Visual Schedule Cards
✅ Glossary and Plain-Language Guide
✅ Student Workbook
✅ Structured six-session programme
✅ Sensory-aware activities
✅ Predictable lesson routines
✅ Regulation moments built into each session
✅ Online safety content with clear trusted-adult mapping
The focus is not simply “playing games”.
It is about helping pupils think critically about how they play, how they interact online, how they work with others, and how gaming can build confidence, communication, creativity and positive decision-making.
We also offer different pricing options and bundle deals for schools interested in more than one resource.
Find out more here:
https://victorygaming.live/resources