Medieval Chaos Productions

Medieval Chaos Productions Grab a sword, cast a spell, and write your own legend! Over the years, the people of Dagger Deep have faced relentless threats. Welcome to Medieval Chaos.

Medieval Chaos is a full-contact fantasy LARP where heroes, monsters, epic battles, and unforgettable stories come to life in the village of Dagger Deep. Medieval Chaos is a full-contact, Live Action Role-Playing (LARP) game set in and around the fantasy village of Dagger Deep, a frontier town nestled on the border of the three great kingdoms of Malkovai, Rifenstien, and Willumarius. Founded as a symbol of peace and friendship between the three kingdoms, Dagger Deep was unknowingly built atop a powerful nexus of ancient ley lines. Since then, the town has become a beacon for adventurers, scholars, villains, and heroes alike, all drawn by the strange magic and mysteries that surround it. Ferocious orcs, cunning sorcerers, roaming bandits, cackling goblins, undead hordes, sinister cults, and creatures from beyond the known realms have all sought to claim the town. Yet time and again, its defenders have stood together, turning back the darkness and earning Dagger Deep its reputation as a town of heroes. Today, people from every corner of the world arrive seeking glory, fortune, forgotten knowledge, or simply a place where their story can begin. Whether you dream of becoming a fearless knight, a powerful mage, a clever rogue, a humble merchant, or something entirely your own, there is a place for you in Dagger Deep. While swords clash and spells fly, Medieval Chaos is about far more than combat. It is a living world shaped by its players through roleplay, friendships, political intrigue, exploration, and long-running storylines. Every decision has the potential to influence the future of the world, and every event offers new opportunities for adventure. Once you step through the gates of Dagger Deep, you're no longer just attending an event. You're becoming part of an ever-evolving story where every weekend is a new chapter, and every hero has the chance to leave their mark. Your story begins here. Other Medieval Chaos groups

Website - Handbooks
https://www.medievalchaos.ca/

Pictures of Medieval Chaos
You guessed it, all of the pictures people take of us in action. https://www.facebook.com/groups/1088516214543513/

https://www.instagram.com/medievalchaosproductions/

MC Equipment Swap - Used and new gear for trade
https://www.facebook.com/groups/400953563357175/

MC Community Page
An IRL (In Real Life) group for those who want to reach out to our MC comrades for non game reason, or share non-game related content. https://www.facebook.com/groups/MCP.IRL/

Come to Dagger Deep this Saturday and discover your fate... if you daređź”®
08/17/2026

Come to Dagger Deep this Saturday and discover your fate... if you daređź”®

08/14/2026
Full program for The 20th Annual Willumarius Day Tournament ,Aug 21&22
08/14/2026

Full program for The 20th Annual Willumarius Day Tournament ,Aug 21&22

The 20th Annual Willumarius Day Tournament is only TWO WEEKS AWAY! Come celebrate another trip around the sun for the Ma...
08/08/2026

The 20th Annual Willumarius Day Tournament is only TWO WEEKS AWAY!

Come celebrate another trip around the sun for the Mayor of Nerd Town, Jared Qwustenuxun Williams!

https://www.facebook.com/events/902432945726611

Oh... and we've got a pretty awesome prize for this year's tournament champion.

⚔️ To The Pain! ⚔️

Medieval Chaos is a full-contact, Live Action Role-Playing (LARP) game set in and around the fantasy village of Dagger D...
08/05/2026

Medieval Chaos is a full-contact, Live Action Role-Playing (LARP) game set in and around the fantasy village of Dagger Deep, a frontier town nestled on the border of the three great kingdoms of Malkovai, Rifenstien, and Willumarius.

Founded as a symbol of peace and friendship between the three kingdoms, Dagger Deep was unknowingly built atop a powerful nexus of ancient ley lines. Since then, the town has become a beacon for adventurers, scholars, villains, and heroes alike, all drawn by the strange magic and mysteries that surround it.

Over the years, the people of Dagger Deep have faced relentless threats. Ferocious orcs, cunning sorcerers, roaming bandits, cackling goblins, undead hordes, sinister cults, and creatures from beyond the known realms have all sought to claim the town. Yet time and again, its defenders have stood together, turning back the darkness and earning Dagger Deep its reputation as a town of heroes.

Today, people from every corner of the world arrive seeking glory, fortune, forgotten knowledge, or simply a place where their story can begin. Whether you dream of becoming a fearless knight, a powerful mage, a clever rogue, a humble merchant, or something entirely your own, there is a place for you in Dagger Deep.

While swords clash and spells fly, Medieval Chaos is about far more than combat. It is a living world shaped by its players through roleplay, friendships, political intrigue, exploration, and long-running storylines. Every decision has the potential to influence the future of the world, and every event offers new opportunities for adventure.
Once you step through the gates of Dagger Deep, you're no longer just attending an event. You're becoming part of an ever-evolving story where every weekend is a new chapter, and every hero has the chance to leave their mark.

Welcome to Medieval Chaos.

Your story begins here.

https://medievalchaos.ca/

https://discord.gg/f367sCRGDR

https://www.instagram.com/medievalchaosproductions/

To The Pain!

1,124 Followers, 75 Following, 1,941 Posts - See Instagram photos and videos from Medieval Chaos ()

03/04/2026

Greetings from the GoR Team. We ae looking for feedback on our Kingdom Day events. There are only two this coming season and we strive to make them as enjoyable for everyone as we can. If you could take a minute to fill out this poll we would be in a better position to serve the community and ensure all parties are having a blast. We appreciate folks taking time out of their day to help us out.

https://docs.google.com/forms/d/e/1FAIpQLSd9RVV-fHFZcrmgBWset4kEwVkV7VEBMjxTboOXKtzmurFn-g/viewform?fbclid=IwdGRzaAQUbOZjbGNrBBRs1GV4dG4DYWVtAjExAHNydGMGYXBwX2lkDDM1MDY4NTUzMTcyOAABHr-esZdsML7zfsF2e-TrBO3a7wmxtM6mCx2GgzoZD4vYMvYGq4SsjuuBWBW8_aem_FZYD-czgVez9jYi6BGEQPA

Good day everyone!This is a mid season rules update post! Some changes as we see things balanced throughout the beginnin...
06/04/2024

Good day everyone!

This is a mid season rules update post! Some changes as we see things balanced throughout the beginning of the year, keep in mind not all changes that may have come forward or have been discussed with the rules team may happen mid season.

If you haven’t, we encourage you to email your character stats in for the Character/AP Master, this is where we track your advancement. As a note, your levels are tracked Apprentice-High Guild 10 (1-12) so keep that in mind when figuring out your current level. For example, a HG1 is level 3 while a HG5 is level 7.

^Email advancement! [email protected]
Rulebook Link
https://drive.google.com/file/d/1HmsGtad88K87XGfQUcLRNUGBBIGKI2vC/view
Character/AP Master Link
https://docs.google.com/spreadsheets/d/1vYEB1Xci0gMih2WCwqA6I733t6lRjwWXena7FvtFhbk/edit?usp=sharing

Changes

Shields
-Sizes are now labeled by diameter/square ft., diameter is for round shields while square ft. is for other shaped shields. Square ft. sizes have been adjusted.

Finesse Potion
-Now grants all weapon OR shield proficiencies for 12 hours. (Kudos to the misunderstanding that led to a rules change, enjoy!)

Stout Merit (Dwarves)
-Now upgrades armor OR shields by one proficiency. Still grants +1 Armor Point Max

Herbalism (Advanced)
-Salmon berry now requires 4 berries for 2 free resists (Powerful start to the season!)

Blue Dream
-Can no longer resist the Curse Effect
We are also relooking at past changes and how it has affected players and various playstyles, if you have any comments, questions or concerns feel free to list them in the comments below or email [email protected].

Cheers!

Jason, Art Director
Sage, Rules Marshal

03/08/2024

Hello All!

I hope you are all getting excited for the off season to end! I know we are! The team has been working hard to get ready for the year and we have some great stuff ahead!

Down to business!

We are looking for a couple of key roles to be filled. If you are interested in a position please contact me at [email protected]. Please include why you would be good for the role and how you see yourself contributing to the game. I will provide job descriptions upon request, as the last time I posted them I got resumes from all over the world…

Event Marshall: This position works with Storyline and the Tourney GMs to make our festivals exciting and engaging. Mainly, the Marshall will be responsible for running the Tourneys, securing judges and keeping the games running smoothly.

Lore Marshall: Also working with Storyline, the Lore Marshall is responsible for updating our Lore Book. This role is ideal for someone that enjoys writing and researching. This position does not dictate the past of MC, rather they research, interview, and compile stories. Think forensic reporting for MC!

Volunteer Officer: Brand new for this year! The Volunteer Officer will work with the General Manager to fill our missing people needs. The Volunteer Officer will also create and implement strategies to retain and replace members of our Volunteer Team. Recruitment is a big part but not all as we review the volunteer rewards system. A great spot if you like people and admin work!

Additionally, we will be creating two teams that are about to shape the future of MC! The teams will be kept to a manageable size for the sake of efficiency, so not all that show interest will be selected.

CP Perk Tree Team: This team will be led by myself, as General Manager. We will be looking at adding ways the CP can be used in the game. The team will gather information from the community so we can create an improved and informed rewards system. If you are interested in this project please contact me directly.

4th Edition Team: This team will be headed by Jason Stanley as our Rules Officer. There have been lots of lively conversions about the next edition and now it is time to get to work! This team will work through the changes to Character building and progression, keeping game balance and fair play in mind. Please reach out to Jason if you are interested.

See you all in the field in a few weeks!

Peter Abrahams
General Manager, MCP

12/10/2023

GM musings: 2023 Season

Hello Citizens of Nerd Town!

I wanted to put down some thoughts about the 2023 season. This was my first season as the General Manager and I have to say, it was not as bad as I was told to expect! There was of course lots to do, lots to cover, and a whole lot to learn. My “mission” for the year was to observe the game from the outside and take a long look at how we play, and more importantly, how we act as a community.

Now that the season has come to a close, Dagger Deep is being shut down for the winter, and we all wonder what to do with our Saturdays until next spring. I offer my thoughts and musing for the Season of 5323!

First? What an amazing year for Storyline! The return of the denizens of the Abyss, and invasion of pirates, brigands and ne'er-do-wells, and a serious haunting of undead! These are the types of stories that bring the Epic to MC. I stood in wonder at the passion the NPCs brought; the investment in their characters’ actions and the emotional toll town paid in opposing them. As “The Guy,” I got to patch PCs up at the Medicae, seeing the fear in some as they realised they are not invincible. I watched PCs give their lives to save their friends; jumping in front of flintlocks, in front of arrows and swords. This is the excitement, the engagement, the freaking ridiculous amount of fun that we crave. THIS is what the game can provide for us!

To all our new players: Well Done!!! I do not remember the last time I had such great active and fun RP with so many new players (other than MY first year…)! The MTLs almost every week, the blur in the corner of my eye that was Ren a moment before, the Barbaric Yop sounded by Thog every time he ran into combat (Yes, Every Time!). I cannot wait to see what they all bring next year!

As always (and as we all should!) I will, with all humility, thank the Staff!!!! These are the people giving their time during the week, not just on game days, to make this game the wonder that it is. I am truly in awe of the amount of work this team takes on and their ability to show up week after week to provide us with the game we love. From the team (literally risking life and limb) clearing trails all year round, to the GMs running their teams to create the missions, to the Safety team making sure we are supplied, to the bar staff keeping you fed, hydrated, and warm. No one gets paid for this and rarely do some staff members get to participate in a complete game, getting pulled aside to deal with an issue. Sure there are some in game perks, but Crew Points don’t buy food and shelter. These people give of themselves, generously and sadly, thanklessly.

There drops the shoe folks! You knew this couldn't be all sunshine and roses. As I said, I was watching our community as much as the operations of the game. Let me add some inside perspective for you. During one of our monthly meetings (yes, we do those too!) I was told point blank, “This is one of the worst years for staff treatment.” To which there was a sad chorus of “Yeah.” My heart dropped, no word of a lie. Sure, doing Weapons check last year I had to deal with a few uppity people about a failed weapon or aspect of a failed kit check. At the time, I got it. It wasn’t what you wanted to hear and it affected your day. But what could make it so bad this year? Well gang, here are a couple of the things the staff have had to deal with this year:

Constant OOC messaging: We all have lives, and sometime those lives will take precedence of the game. Why? Real life is real! I was quite put-out a few times this year getting messages from players that they, “had given plenty of leeway,” or “I need them to respond quickly,” or (and this one still gets my hackles up), “you need to replace them!”

Game Day disrespect: Oh yes. This one will floor some of you. Imagine you are giving your time to the game and someone walks right by you as you do Kit Check and gives you some snide answer when you ask them about it. Or maybe you are in the middle of preparing for Mission and someone gets in your face about an unreturned message (see above!), Or Or, someone corners you in town (read: In Character) and starts talking about how you need to do a better job. These are all real events, kids.

As a response to these, as I am sure some of you might be a little defensive if you recognize this behaviour in yourself, I offer this:

Timeliness is important, Peter! There are kingdoms to run/character to level/phys reps to get!! - Of course there are. But answer me this. Who is going to die in the real world if your trade agreement isn’t complete? Will you lose a limb if your AP didn’t get updated? Will the Gods smite you if the Dragon Claw is a few minutes late to open? I know the answers.

I would say the underlying thing in all this is simple to identify. It is insidious, invisible, and malicious. It is Entitlement. I know that may come across as the current watch-word for HR teams and political arguments and agendas. But I assure you, it is alive and well at MC. Just look at the previous examples. The mentioned actions are not those of people supporting a community. They are the actions of people who have placed their own expectations on others. They are the actions of people who have developed a sense that they deserve more than others in the game, both IC and OOC. They are the people who believe the game owes them; who believe that the game should conform to them and their desires.

Hopefully by now some of you are shaking your heads, wondering who, what and why. Some of you might be feeling called out or offended that I name Entitlement as the biggest problem MC faces. To the former I say, “Thank you!” This should strike a chord in all of us. To the latter I say, “Good. Check yourselves!” Thankfully I believe those in the latter category are few in number.

I challenge every member of this community to take some time this off season to think about how you interact in this community. Ponder your role in it. How will you contribute? How will you repair any damage you might have caused? How can you make it better? We need to lose the entitled attitudes. If you find my words are resonating then NPC more. Volunteer more. Or, at the very least, cause less issues.

We have an amazing community and I want it to thrive! Look at what we have accomplished together already. This season we had weddings in real life, not IC. And these events will most likely lead to another generation of MCers, if you know what I mean!

We all come to the game for our own reasons. Maybe you want to take your TTRPG to the next level and play your character at MC. Maybe you love to fight and this the least injurious (and legal) way to do that; maybe, you're like me and you find the “real world” noisy and annoying and MC is a fun escape. Or maybe MC is where you fit in like nowhere else. Everyone of these is a valid reason to play the game. Everyone of these is a valid reason to be respected and valued in our community. Whatever your reason for coming to MC is; I’ve got you!

My head isn’t so far into the clouds that I expect everyone to be best buddies outside the game. Heck, I know myself well enough to know a few (a lot?) of you aren’t too fond of me. And that is okay. All I expect from now on is that you consider your actions.

My number one rule has been and will continue to be, “Don’t be a Dick!.” Are you about to take an action that will ruin someone’s day at MC? You’re probably being a Dick. Feel like sabotaging the mission because you are in a bad mood? Yup, you’re a Dick! Feel like volunteering to help the game succeed? NOT A DICK! See where I’m going?

During the off season I will be looking over the staff structure and making some changes. Here is your chance to help out. Volunteering and contributing to the game makes it that much more rewarding. Without volunteers the game would not, and will not, be what it is and what it can be. Feel free to message me if you have some ideas of what you might like to do. We will be looking at the Crew Point system and making some changes there as well to make them more rewarding.

Thank you for reading this far. There is a lot to unpack in there and my “door” is always open though it may take some time to get back to you (read above section regarding real life coming first). To quote our President in Absentia Jared, “Everyone should be able to play this game. Anybody who is there should be happy to be who they are.” If my words haven’t swayed you, perhaps his will.

Yours in humility,

Peter Abrahams
General Manager, Medieval Chaos Productions

Address

1350 Tzouhalem Road
Duncan, BC
V9L6T5

Opening Hours

1pm - 1am

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