World Game - an anticipatory design planning experiment

World Game - an anticipatory design planning experiment Like this page to show your interest in participating in a co-designing challenge inspired by Buckminster Fuller's World Game.

Hello all, I am Callum Nash, and am running a research project where we will play one of Buckminster Fuller's 'world game' planning symposia online. For those of you (now the majority) who haven't met me away from the keyboard - I will be hosting the challenge, but by no means will I have any agency over what is designed. This is an experiment in collaborative creativity, but I will be contributing my knowledge in industrial and systems design and helping to visualise solutions. My work can be found at callumnash.com.

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